Back to Ubersreik
About[edit | edit source]
Back to Ubersreik sends you back to Warhammer: End Times - Vermintide with 3 remastered Ubersreik levels.
Upon the heroes discovering an Ubersreik Lodestone, Olesya - the resident spy-master and grey wizard - sends the heroes into an illusion of Ubersreik. Claimed to be the birthplace of Sigmar, the city of Ubersreik lies at the mouth of the Grey Lady Pass. As the heroes return everything appears to be … sort of the same. In the second DLC for Vermintide 2, the heroes return to Ubersreik to uncover the dark truth hidden within the city.
Content[edit | edit source]
The Campaign includes three new missions set in Ubersreik:
- Kruber gets a Mace and Sword
- Bardin gets Dual Hammers
- Kerillian gets a one-handed Elven Axe
- Saltzpyre gets an Axe and Falchion
- Sienna gets a flaming Crowbill
Story[edit | edit source]
"We've had a Dwarfen trinket come into our hands. A lodestone, or something similar. Olesya says it's got something to do with Ubersreik. She doesn't know what, of course. Only that there are three Dwarfen runes hidden about the place that serve as the key to its hiding place. Now, we can't very well go back to Ubersreik. Even if we weren't up to our eyes in it over here, half of the place is in ruins by now. Could be our runes have gone to wherever it is runes go when they die. But Olesya has a plan. She reckons she can craft an illusion of ubersreik as it was just as things started to go south. Once you're inside, you can have a dig around for these runes - maybe even get an idea of what the bloody things are for. Only catch is, once you're inside the illusion, you won't remember having been there before. But it's not all bad. Olesya will guide you while you're in the illusion, and it's not like you'll forget how to kill the ratmen, is it? Let's hope not. Back to Ubersreik with you!" ― Franz Lohner
Link[edit | edit source]
For the Steam store page with additional information and media, click here.