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Battle Wizards are the Empire’s ‘official’ practitioners of magic. Tutored in the famed Colleges of Magic, they employ a form of magery honed by the elven loremasters Teclis, Finreir and Yrtle. As with most elven ‘gifts’ these arts were born of necessity – of a need for the magically adrift Empire to play its part in the never-ending war against Chaos. The Colleges have thrived ever since; the Bright College most of all, for fire has ever been a welcome ally upon the battlefield.

The calamity of Ubersreik caused many folk to re-examine their choices. For her part, Sienna came to realise the power that came with greater control. Through supreme effort of will, she has learnt to temper her addiction, recalling half-remembered lessons from less-than-pleasant college days. This renewed discipline has served her well – fully in control of the flame for the first time, she is capable of feats never before dreamt of.

As a Battle Wizard, Sienna unleashes spectacular area of effect spells, immolating large numbers of enemies and turning onrushing hordes into smouldering piles of ash.
- Vermintide 2 Official Website

Battle Wizard
Portrait sienna battlewizard
Details
Passives
Tranquility
Ability
Fire Walk
Cooldown
0:50
Hit Points
100



Battle Wizard is one of the four Careers from which Sienna Fuegonasus can choose.

This career is the first one available, while Pyromancer and Unchained are available at levels 7 and 12 respectively.

Description[ | ]

In order to find peace, Sienna had to temper her addiction. Her flame-lust will always be there, but she now dims it through more structured and organized means. She chose a touch of military discipline to deal with what she ultimately is – an addict.

In battle as a Battle Wizard, Sienna unleashes powerful area of effect spells, immolating large numbers of Enemies, turning onrushing Hordes into smouldering piles of ash.

Skills and Traits[ | ]

Ability Description
Battle wizard fire walk

Fire Walk

Career Skill

  • Sienna teleports forward, leaving a blanket of fire in her wake that lingers for 6 seconds.
Battle wizard tranquility

Tranquility

Passive Ability

  • After not casting spells for 6 seconds, automatically ventilates Overcharge.
Reckless Haste

Passive Ability

  • Overcharge increases spell charge speed by up to 30%.
Pyromantic Surge

Passive Ability

  • Increased range damage by 10%.

Weapons[ | ]

Melee Weapons
Sienna Weapons Icon - Sword
Sword
Sienna Weapons Icon - Mace
Mace
Sienna Weapons Icon - Fire Sword
Fire Sword
Sienna Weapons Icon - Dagger
Dagger
Sienna Weapons Icon -Crowbill
Crowbill
Sienna Flaming Flail
Flaming Flail
Ranged Weapons
Sienna Weapons Icon - Fireball Staff
Fireball Staff
Sienna Weapons Icon - Flamestorm Staff
Flamestorm Staff
Sienna Weapons Icon - Bolt Staff
Bolt Staff
Sienna Weapons Icon - Beam Staff
Beam Staff
Sienna Weapons Icon - Conflagration Staff
Conflagration Staff
Sienna Coruscation Staff
Coruscation Staff

Talents[ | ]

You may select one talent from each tier and change them freely in Taal's Horn Keep.

Level 5
Cauterise Wounds BW

Confound

Fuelled by Fire BW

Spark Thief

Voracious Conjuring BW

Flame-Fettled

Staggering an enemy with a melee attack grants Temporary Health. Health gained is based on the strength of the stagger. Melee killing blows grants temporary health based on the health of the slain enemy. Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any Wounds.
Level 10
World Aflame BW

Volcanic Force

Molten Skin BW

Famished Flames

Flickerform BW

Lingering Flames

Fully charging spells increases its power by 50%. Burning damage over time is increased by 100%. All non-burn damage is reduced by 15%. Sienna’s burning effects now last until the affected enemy dies. Burning effects does not stack.
Level 15
Burning Vigor BW

Bulwark

Rechannel BW

Smiter

Centered BW

Enhanced Power

Enemies that you stagger take 10% more damage from melee attacks from 2 seconds.

Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect.

The first enemy hit always counts as staggered.

Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect.

Increases total Power Level by 7.5%. This is calculated before other buffs are applied.
Level 20
Seething Embers BW

Unusually Calm

Soul Snare BW

Rechannel

Blazing Harvest BW

Centred

Tranquility cooldown is reduced to 3 seconds. When Tranquillity is active, Sienna’s ranged charge time is reduced by 40%. Increases the venting effect of Tranquillity by 100%.
Level 25
Volans Quickening BW

Soot Shield

Fires from Ash

Fires from Ash

Burnout BW

Immersive Immolation

Igniting an enemy reduces damage taken by 8% for 5 seconds. Stacks up to 3 times. Killing a burning enemy reduces the cooldown of Fire Walk by 3%. (Can only trigger once every 0.5 seconds) Hitting 4 or more enemies with one attack grants 20% increased attack speed for 5 seconds.
Level 30
Seething Embers BW

Volans' Quickening

Lava Walker BW

Kaboom!

Burnout

Burnout

Reduces the cooldown of Fire Walk by 40%. Fire Walk explosion radius and damage increased. No longer leaves a burning trail. Fire Walk can be activated a second time within 10 seconds.
Hero battle wizard


Heroes in Vermintide 2
Kruber iconMarkus Kruber
Bardin iconBardin Goreksson
Kerillian iconKerillian
Saltzpyre iconVictor Saltzpyre
Sienna iconSienna Fuegonasus
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