General | Book Locations | Map | Strategy | Okri's Challenges |
Convocation of Decay | |
---|---|
Details | |
Type |
Main Mission |
Section |
Helmgart Act 1 |
Follows |
Righteous Stand |
Precedes |
Hunger in the Dark |
Tomes |
3 |
Grimoires |
2 |
Events |
2 |
“ | Helmgart's lost folks, but we still have our little ways of keeping eyes and ears down there, and something's going on at the Shallyan Hospice. Whole thing reeks of chaos magic... go and deal with it, would you? Things are bad enough already. | „ |
~ Franz Lohner |
“ | Listen up, I'm hearing that the hospice of the Shining Sacrament has received unwelcome attention. Chaos Sorcerers, and maybe something worse. There's something extraordinary wicked in the works, so get down there and put a stop to it. | „ |
~ Franz Lohner |
Synopsis[ | ]
The Heroes are sent to the Shallyan Hospice in Helmgart to investigate Chaos magic around that area. They make their way through the desecrated hospice and find a tunnel leading into the sewers of Helmgart. From here, they follow a trail of blood and corpses to the town's cesspit and a connected cave system. Here they locate a cabal of Chaos Sorcerers, and interrupt their ritual to summon a chaos demon.
Sewers Event[ | ]
In the Northern Maintenance Shaft, at the bottom of the elevator, you will find a number of Doors on two different levels and Suspicious Bricks on the lower floor. Three subsequent doors upstairs need to be opened, with the symbol on the door corresponding to the one above the brick that opens them. Every time a brick is pressed a small Horde spawns. To proceed with the Mission, press the bricks in the right order to open the three doors. Pressing the wrong bricks however, opens up additional doors on the bottom floor, which lets additional Enemies in.
Finale[ | ]
The heroes enter a cave containing a central plateau with several pillars and walkways leading up to them. Three Chaos sorcerers are standing on the pillars and casting a ritual to summon a Chaos daemon. The players must stay on the plateau around the pond of poison to disrupt the ritual, which will kill the sorcerers one by one. Stay on the outskirts as stepping in the poison will damage you and drain your Stamina. Once the plateau is entered enemies will spawn, including Elites & Specials. Survive until all the sorcerers are dead and the ritual fails. Afterwards the heroes can escape through a Bridge of Shadows.
Post-Mission[ | ]
“ | Ah. You return, with the summoning thwarted and both health and dignity intact! I can live with that. Nurgle Daemons on the loose however... ahhh. No. So, I suppose you did well. Now, after the scuffle, some friends of mine had a look around the summoning site and found proof that a secret Nurgle cult was active in Helmgart prior to the invasion. 'The Society of Harmonious Growth and Splendour.' Bah- These cults worshiping the dark gods always have the most pretentious names, don't they? Anyway, the cult was receiving orders from an old acquaintance, at least by name. Halescourge. Burblespue Halescourge. Ring any bells? Well, no matter the state of your memory, he is a Rotblood Sorcerer Lord and currently in command of the northlander forces around Helmgart. So there you have it. | „ |
~ Olesya Pimenova |
Locations[ | ]
- Temple to Shallya:
- Temple Hospice:
- Book Repository:
- Asylum Ward:
- Temple District Cesspool:
- Northern Main Tunnel:
- North Maintenance Shaft:
- Lower Maintenance Access:
- Garrison Sewers:
- The Forgotten Sewer:
- Old City Cesspit:
- Montfort Deep Shelter:
- The Ducal Descent:
- Carlomant's Memorium:
- The Long Walk:
- Carlomant's Crypt:
Objectives[ | ]
- Search the Building
- Follow the Trail of Corpses
- X/3 Open the Doors
- Follow the Trail of Corpses
- Find the Ritual Site
- Disrupt the Ritual
- Stay Inside the Circle
- Escape Through the Bridge of Shadows
Notes[ | ]
HELMGART MISCELLANEOUS | Prologue • A Quiet Drink | |
HELMGART ACT 1 | Righteous Stand • Convocation of Decay • Hunger in the Dark • Halescourge | |
HELMGART ACT 2 | Athel Yenlui • The Screaming Bell • Fort Brachsenbrücke • Into the Nest | |
HELMGART ACT 3 | Against the Grain • Empire in Flames • Festering Ground • The War Camp | |
HELMGART FINALE | The Skittergate | |
THE CURSE OF DRACHENFELS | Old Haunts • Blood in the Darkness • The Enchanter's Lair | |
A TREACHEROUS ADVENTURE | Trail of Treachery • Tower of Treachery | |
KARAK AZGARAZ | Mission of Mercy • A Grudge Served Cold • Khazukan Kazakit-ha | |
SHADOWS OVER BÖGENHAFEN | The Pit • The Blightreaper | |
BACK TO UBERSREIK | The Horn of Magnus • Garden of Morr • Engines of War • (Fortunes of War) | |
WINDS OF MAGIC | Dark Omens • (Weaves) |