As you level up each hero you'll learn recipes to craft their Equipment.
Crafting an item costs 10 scrap, and the results are mostly random. The power of a crafted item is determined by the highway power the player has seen in that slot, +/-10. For example if you've seen a charm that was 150 power the next charm you craft or loot will be between 140 and 160 power.
To craft a specific type of Equipment requires additional materials. The Power of an item is based on your level when it is crafted.
You can use the crafting tab to do the following:
Salvage Items[edit | edit source]
Salvaging allows a player to destroy items in exchange for materials.
This can be done on up to 9 items at once.
Only items that are not equipped in any Hero or Career can be salvaged.
All items grant scrap, and higher rarity items grant shards corresponding to the rarity.
Craft Item[edit | edit source]
Crafts an item with materials to receive a new item of random rarity (except Red). It costs 10 Scrap and either a Salvaged Weapon Part or Salvaged Gemcutter's Toolkit depending on the item crafted. The resulting power of the item is based on the average item power previously aquired for the player including all Heroes and Careers.
See also Crafting Costs
Re-Roll Equipment Properties[edit | edit source]
Re-Roll Equipment Trait[edit | edit source]
Randomly chooses a trait (including the same already applied) for an orange/red item. Costs 1 Orange Dust. This will have no impact on any properties associated with the weapon, or the weapon's Power.
Upgrade Item[edit | edit source]
Upgrades an item's rarity, adding an additional Property. In the case of Blue to Orange upgrades, a random Trait is added to the new Orange item. Existing Properties are changed, qualitatively and quantitatively. Cannot Upgrade to Red.
|Rarity||Next Level||Material Cost|
This has no effect on the item's power.
Extract Weapon Illusion[edit | edit source]
Extracts the illusion Weapon skin from a weapon, allowing to apply this illusion to a different weapon of the same type.
Returns it to the default appearance for the weapon.
Extracting skins costs no resources.
Apply Weapon Illusion[edit | edit source]
Apply an extracted Weapon skin to a weapon of the same type.
Applying the skin costs 10 Scrap
Crafting Costs[edit | edit source]
|Craft Random Item||10 Scrap||Item with a random rarity|
|Craft Weapon||10 Scrap, 1 Salvaged Weapon Part||Weapon with a random rarity and power of the blueprints type|
|Craft Trinket/Necklace/Charm||10 Scrap, 1 Salvaged Gemcutter's Toolkit||Trinket/Necklace/Charm with a random rarity and Power of the blueprints type|
|Re-roll Equipment Properties||Any item, 1 Green Dust, 1 Blue Dust||Same item with different properties|
|Re-roll Equipment Trait||Any Orange or Red item, 1 Orange Dust||Same item with different Trait|
|Upgrade Common Item||Common rarity item, 10 Scrap||Green rarity item with same Power|
|Upgrade Green Item||Green rarity item, 30 Scrap||Blue rarity item with same Power|
|Upgrade Blue Item||Blue rarity item, 50 Scrap||Orange rarity item with same Power|
|Extract Weapon Illusion||Weapon with an illusion||Same item without the Illusion, an Illusion item|
|Apply Illusion||10 Scrap, Illusion item, Weapon of the illusion's type||same weapon with the Illusion applied|
|Convert Blue Dust||10 Blue Dust||10 Green Dust|
|Convert Orange Dust||10 Orange Dust||10 Blue Dust|