Dark Omens

From Vermintide 2 Wiki
Jump to: navigation, search
  General   Book Locations   Map   Strategy   Okri's Challenges  
Dark Omens
Darkomens icon.png
Details
Type
DLC Mission
Section
Winds of Magic
Tomes
3
Grimoires
2
Darkomens SS.jpg


We've had a meteor crash down, with all the usual death, destruction and creepy-crawlies coming out of the woodwork. My thumbs are prickling about this one. We can't leave it alone, that's for sure. Time to do your thing.
~ Franz Lohner


Bit of a troubling one for you. Seems like we've had a bloody great meteor make a mess. Now, I don't have to tell you that things falling from the sky ain't exactly good news, do I? And that's without some of the other reports I'm getting. Sort it out, would you?
~ Franz Lohner


Synopsis[edit | edit source]

The Heroes travel to investigate the nearby crash site of a meteor. When nearing the impact site, they come across a campsite that they do not recognize as skaven. Right afterwards they meet with the ones responsible for the encampment - The Beastmen. Going towards the meteor the Heroes see the destruction it has caused while they have to make their way towards the crater. Inside the crater they find out that the beastmen have made the meteor their herdstone and have to use Olesya's powers to remove the meteor from the location.

Event[edit | edit source]

After the encampment, going downriver the Heroes find a Rat Ogre corpse with a sword stuck to it. When they touch the sword, they get ambushed by the beastmen and have to fend them off until a group of Bestigors break through a make-do wall, allowing the Heroes to continue.

Finale[edit | edit source]

When the Heroes reach the herdstone, they have to fend off a massive horde, multiple Standard Bearers and a Minotaur before the herdstone is removed and Olesya creates a Bridge of Shadows where the herdstone used to be.

Post-mission[edit | edit source]

After completing the mission, Olesya moves from the Bridge of Shadows to Arcanum, which is on the roof on the leftern side of Taal's Horn Keep. There's even a shortcut to it in the Main Hall next to the Hero Selection. Completing the mission also allows for the player to participate in Weaves, which can be accessed from the Arcanum.

Locations[edit | edit source]

Objectives[edit | edit source]

Notes[edit | edit source]

Missions
HELMGART MISCELLANEOUS PrologueA Quiet Drink
HELMGART ACT 1 Righteous StandConvocation of DecayHunger in the DarkHalescourge
HELMGART ACT 2 Athel YenluiThe Screaming BellFort BrachsenbrückeInto the Nest
HELMGART ACT 3 Against the GrainEmpire in FlamesFestering GroundThe War Camp
HELMGART FINALE The Skittergate
SHADOWS OVER BÖGENHAFEN The PitThe Blightreaper
BACK TO UBERSREIK The Horn of MagnusGarden of MorrEngines of War • (Fortunes of War)
WINDS OF MAGIC Dark Omens • (Weaves)
THE CURSE OF DRACHENFELS Old HauntsBlood in the DarknessThe Enchanter's Lair