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Slayers can be counted amongst both the deadliest and most tragic of warriors. The embodiment of implacable, calculating destruction, they plunge into the most desperate of battles, thirsting to expunge past failure or personal tragedy in a blaze of glory. Yet there is nothing rash or reckless in the Slayer’s quest. The only thing that matters more to such a dwarf than a grand death, is postponing that demise long enough to see another foe brought to bloody account.
Unbeknownst to his comrades, Bardin has long borne a burden on his heart. In the carnage at Ubersreik, that burden blossomed into a new and terrible ambition. Thus Bardin cast aside the Ranger’s garb in favour of the Slayer’s spiked hair and tattooed shame. Now, an honourable death is the only thing to satisfy him, though such is his formidable battle-skill that death may yet be a long way distant.
The Slayer Oath prohibits Bardin from using ranged weaponry, but his capacity for slaughter remains undimmed. Driven by pride, determination and the appraising eye of a tempered killer, Bardin is a whirlwind of carnage, equally lethal with hand axes or the cleaving fury of a gromril great-axe. He is dwarfen vengeance personified, and the bringer of death.
- Vermintide 2 Official Website
Slayer | |
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Details | |
Passives |
Trophy Hunter |
Ability |
Leap |
Cooldown |
0:40 |
Hit Points |
125 |
Slayer is one of the three Careers from which Bardin Goreksson can choose.
This career is available at level 12, after Ranger Veteran and Ironbreaker.
The fourth Premium Career, Outcast Engineer is purchased separately.
Description[ | ]
Bardin has been carrying a heavy burden in his heart, and after joining the band of heroes who saved Ubersreik, he finally allowed himself some time for brooding and introspection. A life changing, or rather life ending, decision was made. Bardin became a Slayer, a warrior who has taken an oath - vowing that nothing but an honorable and glorious death that shall expunge the shame.
In battle, the Slayer is a melee whirlwind of carnage. A true specialist in close quarters slaughter, the Slayer oath prohibits Bardin from using any Ranged Weaponry.
Skills and Traits[ | ]
Ability | Description |
---|---|
Leap |
Career Skill |
Trophy Hunter |
Passive Ability
|
Path of Carnage |
Passive Ability
|
Drengi Grit | Passive Ability
|
Weapons[ | ]
Melee Weapons | |||||||
Great Hammer | Great Axe | Axe | Hammer | War Pick | Dual Axes | Dual Hammers | |
Ranged Weapons | |||||||
Throwing Axes |
Talents[ | ]
Level 5 | ||
Doomseeker |
Slayer’s Fury |
Infectious Fortitude |
Striking multiple enemies in one swing grants Temporary Health based on the number of targets hit. Max 5 enemies. | Melee killing blows grants temporary health based on the health of the slain enemy. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any Wounds. |
Level 10 | ||
A Thousand Cuts |
Skull-Splitter |
Hack and Slash |
Wielding one-handed weapons in both slots increases attack speed by 10%. Dual weapons count as one-handed. (Throwing Axes do count as one-handed) | Wielding two-handed weapons in both slots increases power by 15%.(Throwing Axes does not count as two-handed) | Increases critical hit chance by 10%. |
Level 15 | ||
Smiter |
Mainstay |
Enhanced Power |
The first enemy hit always counts as staggered.
Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect. |
Deal 40% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 60% against enemies afflicted by more than one stagger effect. | Increases total Power Level by 7.5%. This is calculated before other buffs are applied. |
Level 20 | ||
Impatience |
High Tally |
Adrenaline Surge |
Each stack of Trophy Hunter increases movement speed by 10%. | Increases maximum stacks of Trophy Hunter by 1. | On max stacks, Trophy Hunter grants cooldown reduction for Leap. |
Level 25 | ||
Oblivious to Pain |
Grimnir’s Focus |
Barge |
Damage taken from Elite enemies or Monsters is reduced to 10 damage or half of its original value whichever is highest. | Hitting an enemy with a charged attack reduces damage taken by 40% for 5 seconds. | Effective dodges pushes nearby small enemies out of the way. |
Level 30 | ||
Crunch |
Dawi-Drop |
No Escape |
Increases stagger effect when landing on enemies using Leap by 100% | Increases attack damage while airborne during Leap by 150%. | Leap’s attack speed buff also increases movement speed by 25% for the duration. |
Promotional Art[ | ]
Heroes in Vermintide 2 | |
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Markus Kruber | |
Bardin Goreksson | |
Kerillian | |
Victor Saltzpyre | |
Sienna Fuegonasus |
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