Vermintide 2 Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Vermintide 2 Wiki
546
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Glossary
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Glossary
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== Hyperdensity ==== : Through bad pathing code, groups of enemies can be clustered on a small area creating a hyperdensity of enemies. Because the total [[Enemies#Mass|Mass]] of these groups far exceeds the [[Cleave]] potential of any weapon, the group can't be fully staggered or easily killed. All enemies in a hyperdensity group can attack simultaneously, which can result in a player being downed instantly or even killed. [[Glossary#AoE|AoE]] attacks like [[Bombs]] or Sienna's [[Witch Hunter Captain|Ranged Weaponry]] is highly effective against these groups.
Summary:
Please note that all contributions to the Vermintide 2 Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab