Vermintide 2 Wiki
Register
Advertisement
  General   Builds   Cosmetics  

Though Sienna’s angry departure from the Bright College lies many years in the past, Thyrus Gormann’s critique remains with her still. As much as she curses the old man for his sharp tongue, Sienna knows he was more right than wrong. But the arrogance of youth too easily callouses into the habit of middle-age. Though part of her knows that she is not a true Battle Wizard – she relies too much on instinct and too little on her lessons for that – Sienna tells herself it is better to be a free-spirit Pyromancer than an adept caged by rule and ritual.

Sienna credits her survival in Ubersreik to this creed. How many times did her quick-thinking save her companions from annihilation? How often did an instinctive casting rescue victory from the ashes of defeat? And yet, Sienna is honest enough with herself to admit that she lacks the control for the most ostentatious of spells. Only by channeling her wildness into tightly-focused castings can she hope to keep control of the power blazing within.

As a Pyromancer, Sienna is a ferocious single-target annihilator, specialising in incinerating the hardiest of enemies at a brisk pace, one at the time.
- Vermintide 2 Official Website

Pyromancer
Portrait sienna pyromancer
Details
Passives
Critical Mass
Ability
The Burning Head
Cooldown
0:50
Hit Points
100



Pyromancer is one of the three Careers from which Sienna Fuegonasus can choose.

This career is available at level 7, after Battle Wizard and prior to Unchained at level 12.

Description[ | ]

As the Pyromancer, Sienna revels in her power but is careful not to overstep the mark, at least when out of battle. Through instinct and the half-remembered lessons from the Bright College, she balances the magic she wields with enough discipline to skirt damnation.

In battle, the Pyromancer career turns Sienna into an efficient single-target annihilator, specializing in incinerating the hardiest of Enemies at a brisk pace, one at the time.

Skills and Traits[ | ]

Ability Description
Pyromancer homing firespear

The Burning Head

Career Skill

  • Sienna unleashes a fiery projectile that seeks out foes.
Pyromancer critical mass

Critical Mass

Passive Ability

  • Increased critical strike chance based on Overcharge level up to 30%. (5 stacks maximum)
Searing Focus

Passive Ability

  • Increased ranged damage by 10%.
The Volans Doctrine

Passive Ability

  • No Longer slower from being overcharged.
On with Aqshy

Passive Ability

  • 50% increased max Overcharge.

Weapons[ | ]

Melee Weapons
Sienna Weapons Icon - Sword
Sword
Sienna Weapons Icon - Mace
Mace
Sienna Weapons Icon - Fire Sword
Fire Sword
Sienna Weapons Icon - Dagger
Dagger
Sienna Weapons Icon -Crowbill
Crowbill
Sienna Flaming Flail
Flaming Flail
Ranged Weapons
Sienna Weapons Icon - Fireball Staff
Fireball Staff
Sienna Weapons Icon - Flamestorm Staff
Flamestorm Staff
Sienna Weapons Icon - Bolt Staff
Bolt Staff
Sienna Weapons Icon - Beam Staff
Beam Staff
Sienna Weapons Icon - Conflagration Staff
Conflagration Staff
Sienna Coruscation Staff
Coruscation Staff

Talents[ | ]

You may select one talent from each tier and change them freely in Taal's Horn Keep.

Level 5
Spark Smith

Spark Smith

Spirit-Binding

Spirit-Binding

Fiery Fortitude

Fiery Fortitude

Damaging multiple enemies in one swing grants Temporary Health based on the number of targets hit. Max 5 enemies. Melee killing blows grants temporary health based on the health of the slain enemy. Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any Wounds.
Level 10
Ride the Fire Wind

Ride the Fire Wind

Martial Study

Martial Study

Quickening

Spirit-Casting

Increases ranged power level by 1% every second up to a maximum of 25 stacks. Upon reaching maximum stacks the effect diminishes then starts over. Increases attack speed by 5%. Increases critical strike chance by 10% while above 80% health.
Level 15
Smiter Pyro

Smiter

Mainstay Pyro

Mainstay

Enhanced Power Pyro

Enhanced Power

The first enemy hit always counts as staggered.

Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect.

Deal 40% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 60% against enemies afflicted by more than one stagger effect. Increases total Power Level by 7.5%. This is calculated before other buffs are applied.
Level 20
Deahtly Dissipation

Deathly Dissipation

On the Precipice

On the Precipice

One with the Flame

One with the Flame

Killing a special stops your spells from generating overcharge for 12 seconds. Increases ranged power by 20% when at or above critical overcharge. Critical Mass also increases attack speed by 2% per 9 overcharge and stacks up to 5 times.
Level 25
Soul Siphon

Soul Siphon

Exhaust

Flamestrike's Tutelage

Fleetflame

Fleetflame

Reduces damage taken by 10% for 10 seconds after killing a special or elite enemy. Sienna gains 80% reduction on venting damage. Each nearby enemy decreases the damage reduction by 20%. Critical hits increases movement speed by 5% for 10 seconds. Stacks up to 3 times.
Level 30
The Volans Doctrine

Dissipating Rictus

Bonded Flame

Bonded Flame

Blazing Echo

Blazing Echo

The Burning Head grants 50% charge speed and Overcharge explosion immunity for 12 seconds. The Burning Head grants 35 temporary health when used. The Burning Head critical hits refunds its cooldown.
Hero pyromancer


Heroes in Vermintide 2
Kruber iconMarkus Kruber
Bardin iconBardin Goreksson
Kerillian iconKerillian
Saltzpyre iconVictor Saltzpyre
Sienna iconSienna Fuegonasus
Advertisement