Ungor | |
---|---|
Classification | |
Faction |
Beastmen |
Type |
Infantry |
Armour Class |
Unarmoured |
Details | |
Weak Spots |
Head |
Hit Points | |
Recruit |
6 |
Veteran |
9 |
Champion |
13.25 |
Legend |
19.75 |
Cataclysm |
25.25 |
Cata 2 |
30.5 |
Cata 3 |
36 |
Ungor are a type of Beastmen Infantry introduced in Winds of Magic.
Background[ | ]
Basic Beastmen wielding iron-tipped spears. These are the cannon fodder of the Beastmen herd, their main purpose is distraction and taking the brunt of the damage. Ungor are similar to the stronger Gor, but deal slightly less damage and only have half as much health.
Ungor Archers[ | ]
Some Ungors, marked by their darker coloration, carry shortbows which they will use to pepper their enemies with crude arrows. Their accuracy is subpar, but they always common in groups and can loose an arrow every few seconds. When engaged in melee, they will put away their bows and pull out spears.
Strategy[ | ]
- Hitting them in the head proves useful.
Enemies
| ||
---|---|---|
Infantry | Clanrat (Shielded) • Fanatic • Gor • Raider (Bulwark) • Skavenslave • Ungor • Ungor Archer | |
Elites | Bestigor • Chaos Warrior • Mauler • Plague Monk • Savage • Stormvermin (Shielded) | |
Specials | Blightstormer • Gutter Runner • Lifeleech • Packmaster • Poison Wind Globadier • Ratling Gunner • Sack Rat • Standard Bearer • Warpfire Thrower | |
Monsters | Bile Troll • Minotaur • Rat Ogre • Spawn of Chaos • Stormfiend | |
Lords | Burblespue Halescourge • Skarrik Spinemanglr • Bödvarr Ribspreader • (Gatekeeper Naglfahr) • (Deathrattler) • Rasknitt • Nurgloth the Eternal |