Crafting is the umbrella term that refers to game mechanics that allow the player to create, salvage, or modify Equipment. Crafting is available through the Crafting panel and only accessible in the Keep.
Crafting Panel[ | ]
Salvage Items[ | ]
"Salvages any usable materials from items."
Salvaging allows a player to destroy equipment in exchange for Materials. The tab allows for the salvaging of 9 items at once. Only equipment that is not equipped by any Hero or Career can be salvaged.
Salvaging always returns scrap, either Salvaged Weapon Parts or Salvaged Gemcutter's Toolkits, and dust corresponding to the Rarity of the salvaged equipment.
The number of returned scraps is fixed {1, 2, 3, 4} for an item with each rarity (white, green, blue, orange). The number of returned dusts is random, 1-2 dusts for an item.
Craft Item[ | ]
Creates a specific item type by placing a template or a random item if no template is used. The material cost may vary depending on the item.
Equipment can be made through Crafting. As you Level up each hero, you'll earn Blacksmith templates which can be used to craft the corresponding equipment of random rarity (except Red). If no template is used, you'll receive a random piece of equipment. Crafting new equipment costs 10 Scrap and either a Salvaged Weapon Part or Salvaged Gemcutter's Toolkit depending on the piece crafted. The equipment Power is based on the average equipment power previously acquired for the player, similar to Loot.
See also Crafting Costs
Re-Roll Properties[ | ]
Re-rolls the Properties for a piece of equipment. Will yield a random set of properties available to the equipment type. Property values will also be randomized.
Randomly rolls new properties with new percentages for any but White equipment at the cost of 1 Jade Dust and 1 Celestial Dust. This will have no impact on the Weapon's power or Traits. Note that red equipment always keep maximum values for the re-rolled properties.
Re-Roll Trait[ | ]
"Re-rolls the trait for a piece of equipment. Will yield a random trait available to the equipment type."
Randomly rolls a new trait (can be the same already applied) for an Orange or red item at the costs of 1 Amber Dust. This will have no impact on the weapon's Power or Properties.
Upgrade Item[ | ]
Upgrades an item to the next rarity tier. Any properties and traits are randomized. Material cost increases with each rarity tier. Does not upgrade power.
Upgrades a piece of equipment at the cost of Scrap or dust. This will add a new property or traits accordingly. Upgrading rerolls the type and value of the equipment's property as well as the trait. Upgrading has no effect on the equipment's Power. The exception is upgrading to red rarity. Upgrading to red will not reroll the property type or the trait. However, the property values and equipment power will be increased to maximum.
Rarity | Next Tier | Material Cost |
---|---|---|
White | Green | 20 Scrap |
Green | Blue | 30 Scrap |
Blue | Orange | 50 Scrap |
Orange | Red | 5 Bright Dust |
Apply Illusion[ | ]
Applies an Illusion to a weapon. The illusion is not consumed in the process and can be applied to other weapons.
Apply a Weapon Skin to a weapon of the same type. A skin is unlocked once a weapon with the skin is obtained as loot.
Convert Dust[ | ]
Converts dust to a lower rarity.
Allows the player to convert red Dust to orange Dust, orange dust to blue dust, and blue dust to green dust, all at a ratio of 1:1.
Crafting Costs[ | ]
Action | Requires | Output |
---|---|---|
Craft Random Item | 10 Scrap | Item with a random rarity |
Craft Weapon | 10 Scrap, 1 Salvaged Weapon Part | Weapon with a random rarity and power of the blueprints type |
Craft Trinket/Necklace/Charm | 10 Scrap, 1 Salvaged Gemcutter's Toolkit | Trinket/Necklace/Charm of the blueprints type, with a random rarity and Power |
Re-roll Equipment Properties | Any item, 1 Jade Dust, 1 Celestial Dust | Same item with different properties |
Re-roll Equipment Trait | Any Orange or Red item, 1 Amber Dust | Same item with different Trait |
Upgrade Common Item | Common rarity item, 10 Scrap | Green rarity item with same Power |
Upgrade Green Item | Green rarity item, 30 Scrap | Blue rarity item with same Power |
Upgrade Blue Item | Blue rarity item, 50 Scrap | Orange rarity item with same Power |
Upgrade Orange Item | Orange rarity item, 5 Bright Dust | Red rarity item with max Power |
Apply Illusion | 10 Scrap, Illusion, Weapon of the Illusion's type | Same weapon with the Illusion applied (Illusion is retained) |
Convert Celestial Dust | 10 Celestial Dust | 10 Jade Dust |
Convert Amber Dust | 10 Amber Dust | 10 Celestial Dust |
Convert Bright Dust | 10 Bright Dust | 10 Amber Dust |
Crafting Materials[ | ]
Icon | Name | Salvaged from | Used for | Description |
---|---|---|---|---|
Scrap
|
All equipment | Crafting, Upgrading, Applying Illusions | Crafting Material used to fuel most recipes in the Forge. Acquired from salvaging items. | |
Salvaged Weapon Part
|
Weapons | Crafting weapons | Crafting Material used for crafting weapons in the Forge. Sometimes acquired from salvaging weapons. | |
Salvaged Gemcutter's Toolkit
|
Jewellery | Crafting jewellery | Crafting Material used for crafting jewellery in the Forge. Sometimes acquired from salvaging jewellery. | |
Jade Dust
|
Green rarity | Re-rolling Properties | Crafting Material used to re-roll effects of different magical items. Acquired from salvaging items of rarity Common or higher. | |
Celestial Dust
|
Blue rarity | Re-rolling Properties | Crafting Material used to re-roll effects of different magical items. Acquired from salvaging items of rarity Common or higher. | |
Amber Dust
|
Orange rarity | Re-rolling Traits | Crafting Material used to re-roll effects of different magical items. Acquired from salvaging items of rarity Common or higher. | |
Bright Dust
|
Red rarity | Upgrading Orange equipment | Used for upgrading Exotic items to Veteran rarity. |