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Into the Nest
Nest icon
Details
Type
Boss Mission
Section
Helmgart Act 2
Follows
Fort Brachsenbrücke
Precedes
Against the Grain
Tomes
3
Grimoires
2
Events
2
Into the nest ss


Every ratman has one eye on moving up a rung or two, and the other on his rivals. So you're going to Karak Gnol, where Clan Fester has set up base. Sneak in, kill the Warlord, and enjoy the carnage as they fight for his crown. It always works. Hopefully, the chaos will interrupt the work on the Skittergate and give us more time.
~ Franz Lohner



A large chunk of Clan Fester are currently camped down in the ruins of Karak Gnol. Now, skaven are paranoid little buggers, so you're going to sneak in, kill their warlord, and watch the chaos unfold. I'd love a full-scale civil war, but at the very least, I think we'll delay the work on the Skittergate. Now don't look at me like that. You know you'll enjoy it once you're there.
~ Franz Lohner


Synopsis[ | ]

The Heroes travel through the Dwarven ruins of Karak Gnol in the Grey Mountains to the Skaven city Fester-nest, in order to find and kill Skarrik Spinemanglr.

Event[ | ]

In order to proceed, the heroes need to get the wheels of the Dwarven waterworks back into position. This alerts the Skaven of their presence.

Finale[ | ]

Similar to Burblespue Halescourge, the fight against Skarrik is considered to be one of the most difficult boss fights in the game, especially when both Grimoires are picked up. Unlike Halescourge though, Skarrik is heavily armoured with a slight exception of his head. When he holds his weapon to his side, block in order to prevent the damage from his cleave. Skaven, including Stormvermin and occasionally Plague Monks, will spawn during the fight. Keep these clear to avoid unnecessary damage.

Post-Mission[ | ]

You weren't fast, you weren't pretty, but you did slay the idiot Warlord, and that, my heroic friends, is definitely worth a cheer and a beer. The ratmen are viciously fighting each other. Chieftans being killed by the scores. Clan Fester's numbers are dropping by the minute, and work on the Skittergate now. How come? I predict that the remaining chieftans, who are holing up a safe distance from the Skittergate, will surround themselves with as many loyal clanrats as possible, until the worst of the infighting and paranoia dies down. All in all, good progress!
~ Olesya Pimenova


Locations[ | ]

  • Garaz Peak, Grey Mountains:
  • Karak Gnol:
  • Gorog Drin:
  • Duraz Stromez:
  • Kuchungkuchung:
  • Kron Khaz:
  • Fester-nest:
  • Rat Ogre Pen:
  • Black Fur Bridge:
  • Skarrik Spinemanglr's Lair:

Objectives[ | ]

  1. Find the Way to Duraz Stromez
  2. Follow the Duraz Stromez Tracks
  3. Reach Kron Khaz
  4. Reach the Nest
  5. Reach the Top
  6. Reach the Top of the Bridge
  7. Enter Skarrik Spinemanglr's Lair
  8. Kill the Spinemanglr
  9. Escape!

Notes[ | ]

  • Even though the heroes infiltrate a Skaven nest and should only encounter Skaven Enemies. This does not seem to be the case for the random Monsters and Patrols that have a chance to appear. These can still be of Chaos, while the Chaos Specials (the Lifeleech and Blightstormer) don't spawn during this mission.
HELMGART MISCELLANEOUS PrologueA Quiet Drink
HELMGART ACT 1 Righteous StandConvocation of DecayHunger in the DarkHalescourge
HELMGART ACT 2 Athel YenluiThe Screaming BellFort BrachsenbrückeInto the Nest
HELMGART ACT 3 Against the GrainEmpire in FlamesFestering GroundThe War Camp
HELMGART FINALE The Skittergate
THE CURSE OF DRACHENFELS Old HauntsBlood in the DarknessThe Enchanter's Lair
A TREACHEROUS ADVENTURE Trail of TreacheryTower of Treachery
KARAK AZGARAZ Mission of MercyA Grudge Served ColdKhazukan Kazakit-ha
SHADOWS OVER BÖGENHAFEN The PitThe Blightreaper
BACK TO UBERSREIK The Horn of MagnusGarden of MorrEngines of War • (Fortunes of War)
WINDS OF MAGIC Dark Omens • (Weaves)
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