Ironbreakers are peerless tunnel fighters, armed and armoured for never-ending contest against Skaven and other monsters of the depths.
In battle as an Ironbreaker, Bardin will be the indomitable wall upon which the enemy's charge will break, and a bastion of steel for his comrades to rally around.
Special gear
Ironbreaker has 2 unique weapons that can only be used on Ironbreaker: Drakefire Pistols and Drakegun.
Skills and Traits
Ability
Description
Impenetrable
Career Skill
Bardin taunts all nearby man-sized enemies, gains increased defence and can block any attack for the next 10 seconds. (Damage taken is reduced by 50%. Block cost reduced to 0.)
Gromril Armour
Passive Ability
Completely absorbs one hit every 20 seconds.
Dwarf-Forged
Passive Ability
Reduces damage taken by 30%.
Doughty
Passive Ability
Grants an extra stamina shield. (2 stamina)
Resilient
Passive Ability
Decreases stun duration after getting hit by an attack by 50%.
You may select one talent from each tier and change them freely in Taal's Horn Keep.
Level 5
Rock-Breaker
Grudge-Borne
Hearthguard
Staggering an enemy with a melee attack grants temporary health. Health gained is based on the strength of the stagger.
Melee killing blows grants temporary health based on the health of the slain enemy.
Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any wounds.
Level 10
Drakki Wrath
Blood of Grimnir
Crushing Counter-Blow
Increases Drakefire attack power by 30%. Increases overheat generated by 30%.
Each nearby ally increases power by 5%.
Blocking an attack increases the power of Bardins next attack by 5%. Stacks up to 5 times.
Level 15
Bulwark
Smiter
Enhanced Power
Enemies that you stagger take 10% more damage from melee attacks for 5 seconds.
Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect.
The first enemy hit always counts as staggered.
Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect.
Increases total Power Level by 7.5%. This is calculated before other buffs are applied.
Level 20
Ironbreaker’s Resolve
Gromril Curse
Tunnel Fighter
Increases stamina regen by 50% when Gromril Armour is active.
When Gromril Armour is removed all nearby enemies are knocked back.
Reduces the cooldown of Gromril Armour to 13 seconds.
Level 25
Dawi Defiance
The Rolling Mountain
Miner’s Rythm
When Bardins guard is broken there is a 50% chance to instantly restore all stamina.
Killing enemies with melee attacks while on full stamina reduces the cooldown of Impenetrable by 2%.
After landing a charged attack Bardin recovers stamina 40% faster for 2 seconds.
Level 25
Drengbarazi Oath
Oi! Wazzok!
Booming Taunt
Impenetrable increases power of nearby allies by 20% for 10 seconds.
Impenetrable taunt now forces monsters to attack Bardin.
Increases the radius of Impenetrables taunt by 15%. Increases the duration of Impenetrable to 15 seconds.