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Vermintide 2 Wiki
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Overcharge
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Overcharge
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== Overcharge related Talents == * Unusually Calm(Battle Wizard) - Tranquility's cooldown is reduced to 3 seconds (base cooldown is 6 seconds). *Rechannel(Battle Wizard) - When Tranquility is active, Sienna's ranged charge time is reduced by 40.0% *Centered(Battle Wizard) - Increases the overcharge venting effect of Tranquility by 100%. * Deathly Dissipation(Pyromancer) - Killing a special stops your spells from generating overcharge for 10 seconds. * On the Precipice(Pyromancer) - Increases ranged power by 15.0% when at or above critical overcharge. * One with the Flame(Pyromancer) - Critical Mass also increases attack speed by 2% per 6 overcharge and stacks up to 5 times. * Exhaust(Pyromancer) - The Burning Head also removes all overcharge. * Dissipate(Unchained) - Block cost is reduced by 50.0% when Overcharged and blocking attacks vent Overcharge. * Conduit(Unchained) - Increases rate of venting overcharge by 30.0% and reduced damage taken from venting by 50.0%. * Natural Talent(Unchained) - Reduces overcharge generated by 10.0%. * Irondrake ([[Ironbreaker]]) - Reduces the overheat generated by Drakefire weapons by 30%. [[Category:Mechanics]]
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