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Sienna's Dagger
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Sienna's Dagger
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{{Weapontabs|{{BASEPAGENAME}}}} |} {{weaponInfoBox | name = Dagger | icon = Sienna_Weapons_Icon_-_Dagger.png | image = | parry_arc = ParryAngle1.png | stamina = 6 | dodge_count = 6 | type = Melee | parry_angle = 40Β° | characteristics = [[Damage over Time]]<br>[[Crowd Control]]<br>[[Fast Attacks]] | unlock_level = 5 | careers = [[Battle Wizard]]<br>[[Pyromancer]]<br>[[Unchained]] |inner_block_cost=0.5|outer_block_cost=2.0|push_radius=2.5|push_cost=1|dodge_distance=+20%}} == Description == Sienna's flame dagger, whilst small, is very effective in combat in the hands of the capable - notably sacrificing power for speed. The slashes come out very quick with very little pause lag in between them, allowing players to slash a few times, [[Block]] and/or [[Push]] or [[Dodge]], and slash again much more fluidly than standard [[Weapons]]. The [[Charge Attack|Charge Attacks]] deal damage-over-time that can stack upon a successful hit, with each tick dealing damage per second for two seconds. The first charge doesn't [[Cleave]] very well, but it will still inflict the damage-over-time effect, while the second does hit multiple targets and deals damage to them. The second charge attack is also very effective against [[Armoured]] units, especially when a headshot is scored - ideal for [[Stormvermin]]. The dagger, as shown in the tooltip, has a very small effective block angle. Blocking any attack outside the 40Β° arc in front of her will cost significantly more [[Stamina]] than usual, so caution should be used. Her [[Push Attack]] is rather unique in this regard. Besides the push itself costing only 1 stamina (half a shield) to execute, it also pierces armour/shields to a degree, and can be effective for scoring headshots on tougher [[Enemies]]. This attack also inflicts damage-over-time, but to a much higher degree - dealing more damage per second for four seconds this time, as opposed to two seconds. {{#ev:youtube|GW--6IVjdds}}''A video showing the attack-pattern of Sienna's dagger.''<br /> == Weapon Attributes == Damage over Time, Crowd Control, Fast Attacks {{Weapons}} [[Category:Weapon]] [[Category:Melee]]
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